🎛️Keys
This is the default config
# If plugin is disabled on startup contact support and enable whitelist as it may break some important features
# DO NOT CHANGE THIS
# IF THIS IS CHANGED YOU WILL NOT RECIEVE SUPPORT
config-version: 0.0.1
# For debug purposes only this will spam your console
# not recommended
debug:
enabled: false
binding: false # binding a lock and key
placing: false # placing lock
removing: false # removing lock
opening: false # unlocking something
locking: false # re-locking something
enabled: true # if you want the plugin enabled
storage:
type: SQLITE # SQLITE, MYSQL, JSON
mysql: # NOT IMPLEMENTED
host: ""
username: ""
password: ""
port: 3306
sqlite:
filepath: "database.db"
JSON: # NOT IMPLEMENTED
same-file: false # if all data should be stored in the same file if false each player will get their own file
storage-folder: "storage"
# holding-key # if the user should be holding the key for the lock
# crouching # if the player needs to be crouching
# right-click # if the player needes to right click
# left-click # if the player needes to left click
config:
binding:
enabled: true # recommended
# drag-drop is inventory based
style: "DRAG-DROP" # TABLE, DRAG-DROP, BOTH
table:
itemsadder: ""
oraxen: ""
# no config for drag-drop
locks:
block-types: #
blacklist: false # if true all blocks on the list below cant be locked | if false all blocks on the list can be placed on
list: # to simplify things you can use DOORS, GATES to automatically include them
- "DOORS"
placing:
crouching: true
right-click: true
left-click: false
removing:
holding-key: true
crouching: true
right-click: false
left-click: true
keys:
using:
crouching: false
right-click: true
left-click: false
sounds:
lock-placed: "locksmith:lock.place"
lock-opened: "locksmith:lock.open"
lock-closed: "locksmith:lock.lock"
lock-fail: ""
# token - https://polymart.org/account#api-keys
# this will not affect the /lsmu - update command
auto-updater:
enabled: false
token: "" # must have this to updateLast updated